Who We Are

Tell stories that resonate.

Make games that inspire.

We named our studio Crescendo because it perfectly captures our journey - starting small and growing louder together.(And yes, it is totally coincidental that a team member's cat shares the same name).

Founded in 2023 by Carnegie Mellon students, we're now a team of 7 developers from 4 countries, bringing together our skills in visual art, music, engineering, and game design. United by our passion for games, we create experiences that we hope will stay with players long after the screen goes dark.

Meet the Team

( Click to view dossier )

Portrait of Cole

Cole

Creative DirectorGameplay DesignerStory Designer
FileCole

Cole is an multimedia electronics artist from New York. Cole aims to make artistic experimentation more accessible through electronic entertainment such as music and video games.

Portrait of Daniel

Daniel

ProducerGraphics Engineer3D Artist
FileDaniel

A graphics engineer and 3D artist from New York, Daniel specializes in physics simulation and environment art.

Portrait of Emma

Emma

2D Artist
FileEmma

Emma is an interdisciplinary artist and designer interested in creating playful experiences through visual storytelling and interaction design.

Portrait of Hank

Hank

Studio LeadTechnical DirectorGameplay Engineer
FileHank

Coming from a graphics engineering background, Hank enjoys many aspects of game development, including gameplay, rendering, visual effects, and animation.

Portrait of Leo

Leo

Composer
FileLeo

Leo is a digital artist and electronic music composer from California. Aspiring to open themself to more outlets of artistic expression, Leo aspires to reach greater artistic heights and be involved in a story that other people can respect.

Portrait of Mark

Mark

Audio EngineerComposer
FileMark

With a background in both computer science and music, Mark is a composer and sound designer who takes inspiration from classical and modern genres to tell the special story from the team's hearts.

Portrait of Xiao

Xiao

Gameplay Engineer
FileXiao

Xiao is an interdisciplinary artist with a background in computer science and the visual arts, focused on writing software to enable new kinds of creative experience.